The Short Film Storm within was created by myself and Anna McCraith, whilst Anna handled the Character Animation and Compositing, as well as Texturing of characters, I dealt with the 3D Modelling, Rigging, Environment Layout and 3D Effects that you see in the film.
A brief bullet-point of my contributions broken down by scene is below.
- Writing
- Original Concept
- Major Villains (Conceptualization of the Wolf, Hawk, Snake and Chimera)
- Potential Environment Planning
- Character Modelling
- Rabbits
- The Main Character, Alan – Modeled based on original concept art by Anna McCraith
- Fat Rabbit’s – Modeled and adapted from the Model of Alan.
- Snake
- Modeled based on original concept art by Anna McCraith
- Hawk
- Modeled based on Silhouette Reference.
- Wolf
- Retopology and Model Adjustments to Zbrush Sculpt originally made by Kerry McCormick.
- Chimera
- Model ‘bashed’ using previously listed models.
- Rabbits
- Environment Models
- Trees & Shrub Pseudo-3D models based on 2D Textures by Anna McCraith
- Rocks (27 Unique Rocks arranged into 3 Clusters)
- Reeds (Used in original Animatic)
- Brambles
- Attached Thorn Models
- Rigging
- Rabbits
- Alan the Main Character Rig & Paint Weight Corrections
- Fat Rabbit Rig & Paint Weight Corrections
- Wolf
- Rig & Paint Weight Corrections
- Hawk
- Rig & Paint Weight Corrections
- Chimera
- Rig & Paint Weight Corrections
- Snake
- Rig & Paint Weight Corrections
- Rabbits
- Environment Layout
- Meadow Scene
- Stream Scene (Version 1)
- Stream Scene (Version 2)
- Snake Lair Scene
- Snake’s Run Scene
- Hill Scene
- Hill to Ocean Scene
- Log Ocean Scene (Version 1)
- Log Ocean Scene (Version 2)
- Underwater Scene
- Underwater Memory Scene
- Final Step-Off Scene
- Lighting
- Scene Lighting
- Character Mesh Lighting
- Volumetrics
- Reflective Lights
- Film Colour Sequencing
- Tonal Planning
- 3D Effects
- Lightning
- Water
- Stream
- Hill
- Ocean
- Underwater
- Grass Effects
- Reeds
- Shrubs
- Plants
- Highlight Smoke
- Snake Eyes
- Wolf Eyes
- Chimera Eyes
- Hawk Wing Trail
- Rendering
- Wrangling
- Set-Up
- Cloud Render Management
- As-Needed Correctives
- Shot-By-Shot Assessment
- Colour Correction (partial)
- Organisation
- File Fixing
- Sequence Set-up
- Compositing
- Shot Assistance & Planning
- Credit Sequence Planning
- Additional Contributions
- Sourcing and Laison for Music Production
- Sourcing Sound Effects
- Primary Research Gathering