Environment : Stream V.2

The stream environment was basically a replication of Stream version 1, but with a wider deeper river, a darker ground and grass texture and a deeper blue tint to the lighting.


The water in the stream had to be much more ferocious than the scene before, though I had issues with the speed of it at points, as it seemed to tie velocity and speed to the depth of the waves, which meant I had to juggle the averages between the two.

Screenshot 2018-05-13 21.44.09

The scene had many piecemeal and hidden components,  and was initially designed to actually stretch during the shots.

This was later scrapped, and so many of those additions went unused.


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